Vulpacea The Spirit Guardians The Fox folk of Vulpacea live close to the Spirit World. Troop Type: Wargare Arcane: Swamp Mana Color: Banner of Fox +2 +1 -1 x2 Lord of Spirits: 2 |
Spiritwalker |
Wargare Bond
Allied Wargare gain 2 Life.
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Spell Armor Reduce damage from Spells by 25%. |
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Spirit Drain Drain 2 Mana when an Ally casts a spell. |
Arcane | Life | Forest | |
1 |
Magical Shield All Purple allies gain 2 Armor. |
Resilience Gain 8 Life. |
Haunted Weave Web a random enemy when I summon a troop. |
5 |
Mage Lord Gain 2 Magic if in last position. |
Purification Cleanse myself on 4 or 5 Gem matches. |
Perfect Aim Gain 2 Magic if using a Bow. |
10 |
Anti-Magic Sphere Reduce damage from Spells by 20%. |
Fast Healing Recover 2 Life every turn. |
Root Trap Entangle the first enemy at the start of battle. |
20 |
Mana Source Start battles with 50% Mana. |
Fey Vengeance Faerie Fire a random enemy when an Ally dies. |
Nature's Aura Create a leafstorm at the start of a battle. |
40 |
Antiquity Gain 4 Magic when using Artifacts. |
Healing Herb Gain 4 Life when matching Green Gems. |
Wall of Vines All Green allies gain 5 Armor. |
70 |
Arcane Surge Gain bonus Purple Mana from Purple Gem matches. |
Nature's Will Gain bonus Green Mana from Green Gem matches. |
Elven Sentries All Elves gain 1 Magic and Attack at the start of a battle. |
100 |
Mystic Channel All Mystics gain 2 Magic and Life when an enemy dies. |
Eternal Summer All Fey Allies gain 2 Life every turn. |
Harvest Moon All Wargare Allies gain 2 Life every turn. |
Spiritshot | |
Spiritshot [ 14 Green ] Create 8 Spirit Gems, and gain an extra turn. Deal [(Magic x 2) + 3] true damage to a random Enemy. Bow Assassin |
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+1 Attack +4 Life +2 Attack +2 Attack +1 Magic
Chaotic: Eliminate 2 points of a random Skill from the first Enemy
Fey: Faerie Fire the first enemy
Striking: Deal 5 damage to the first enemy
Magical: Gain 1 Magic
Enchanting: Enchant myself
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