Umbral Nexus[The Rift of Light and Darkness]Within the Umbral Tree lies the portal to the Planes of Light and Dark Energy.Kingdom: NexusMana Color: Banner of Umbral +2+1-1 x2 Lord of Portals: 1 1 x3 Duke of Portals: 1 1 1 x4 King of Portals: 3 3 1 he Rift of Light and DarknessFaction map name: The Umbral DiscStart room: Umbral HollowFinish room: Portal Chamber1st line - Start2nd line -IV3rd line - V4rd line - Finish Umbral Hollow All future Enemies gain 4 Life Lightborn Paladin, Void Wisp, Darkborn Sorcerer, Darkborn Sorcerer Portal Chamber Complete the Delve Void Wisp, Lightborn Paladin, Darkborn Sorcerer, Umbral Portal Umbral Portal Elemental / Construct Void Rift [16 Yellow / Purple ]Create 5-7 Umbral Stars, [노 /보]and summon a random Umbral Nexus Troop. Deep ShieldGain 9 Armor when attacking Delves. InscribedGain 1 Armor when an enemy casts a spell. Umbral AuraConjure an Umbral Storm when matching 4 or more Gems. Darkborn Sorcerer Elemental / Mystic Dark Dance [ 12 Red / Purple ]Deal [Magic + 8] scatter damage, boosted by Purple Gems and Purple Allies. [6x] Deep MagicGain 5 Magic when attacking Delves. ArcaneGain 1 Magic when an ally casts a spell. Born of DarknessCreate a Purple Gem when my turn begins. Lightborn Paladin Elemental / Knight Lance of Light [ 10 Blue / Yellow ]Gain [Magic + 1] Life, boosted by Yellow Gems and Yellow Allies. Then destroy a row. [2x] Deep ShieldGain 9 Armor when attacking Delves. Holy ArmorReduce damage from Skulls by 40%. Born of LightCreate a Yellow Gem when my turn begins. Void Wisp Elemental / Monster Negative Energy [ 10 Purple / Brown ]Steal [Magic + 1] Life, 4 Mana, and 2 Magic from an Enemy. Deep MagicGain 5 Magic when attacking Delves. StealthyCannot be targeted by spells (unless there are no other targets). Born of DarknessCreate a Purple Gem when my turn begins. Umbral Tome Baaldog Umbral Tome [ 14 Yellow / Purple ]Deal [Magic + 1] damage to all Enemies, boosted by Umbral Stars.Tome / Mage +2 Life +1 Magic +2 Attack +1 Magic +1 MagicChaotic: Eliminate 2 points of a random Skill from the first EnemyDraining: Drain 3 Mana from the first enemyLightning: Deal 5 scatter damageDark: Create a Darkstorm Shayle [Rite of Earth] Bigger, Boulder, Better!Gemhammer [Monster Strike] Gem, Gem is amazing!Umbral Portal place is made of light and shadow. NIGHT LIGHTS[Find the source of the strange lights.]Hero: While we were in the southern reaches of the Underworld...Hero: ...We saw some strange lights.Shayle: Do those lights remind you of anything?Hero: I'm not sure.Shayle: They remind me of Nexus, my homeland.Hero: Ahh, yes!Gemhammer: But the colors are different. We should investigate.Hero: Let's go. Follow the strange lights.Void Wisp: Szzzzt TsszzzDark Elementals: Void Wisp, Spinnerette, Void Wisp, Blind Guardian Defeat the strange shadowy creatures.Void Wisp: Szzzzt TsszzzDarkborn Wisps: Void Wisp, Void Wisp, Void Wisp, Umbraxis Shayle: I have a bad feeling about this.Hero: So do I.Shayle: Those creatures were elementals, but not from Nexus.Hero: Oh?Shayle: They had a strange dark energy about them.Hero: They did.Shayle: I'd like to learn more about them.Hero: Me too. A STRANGE TREE[Investigate the strange tree.]Shayle: Do you see that tree up ahead?Hero: I do.Shayle: It's the source of the light we were following.Hero: So it is.Shayle: The light seems to emanate from an opening in the trunk.Hero: I see it.Shayle: I wonder if it is a portal like the one to my homeland.Hero: Let's find out. Approach the tree.Lightborn Paladin: Halt! This tree is not for you!Towards the Light: Lightborn Paladin, Void Wisp, Doom of Light, Lightborn Paladin Investigate the tree.Lightborn Paladin: A Nexian! Stop her!High Lights: Lightborn Paladin, Lightborn Paladin, Doom of Light, Void Wisp Shayle: Those warriors, guarding the tree...Hero: Yes?Shayle: They were like my people, the Nexians, but made of light.Hero: They were.Shayle: I think I know what we've found - an Umbral Portal!Hero: The what?Shayle: Where Nexus is made of natural elements, this place is made of light and shadow.Hero: Amazing! LIGHT AND SHADE[Enter the Umbral Oak.]Shayle: There must be a portal in the tree, much like the one to my homeland.Hero: I see.Shayle: It will be radiating that light out of the giant knothole.Hero: Makes sense.Shayle: There may be more guards - creatures of both light and darkness in there.Hero: Very well.Shayle: But how can we leave here without knowing more!Hero: I agree. Enter the knothole.Darkborn Warlock: You will die in here!Of Dark Magics: Lightborn Paladin, Darkborn Warlock, Corrupt Magus, Void Wisp Delve into the tree.Darkborn Warlock: Step into the darkness...Dark Protectors: Lightborn Paladin, Darkborn Warlock, Darkborn Warlock, Void Wisp Shayle: Well, here we are, past the guards.Hero: Indeed.Shayle: Now we just need to find the portal - it can't be far.Hero: What then?Shayle: We smash the portal!Hero: Smash it? Why?Shayle: Who knows what creatures may come through into your world!Hero: Very well. THE UMBRAL GATE[Destroy the Umbral Portal.]Shayle: Behold! The Umbral Gate!Hero: Wow!Shayle: Verify similar to my own Nexus Portal.Hero: So I see.Shayle: We need to close it down, quickly?Hero: Are you sure?Shayle: If you saw the creatures beyond the confines of this world, you would not ask that.Hero: Okay. Destroy the Umbral Portal.Umbral Portal: Both Light and Darkness AwaitThe Umbral Portal: Lightborn Paladin, Darkborn Warlock, Void Wisp, Umbral Portal Shayle: It is done. The gate is closed... for now.Hero: For now?Shayle: You can never really close one of these thing...Hero: Oh?Shayle: You merely move them on to point at another world.Hero: That's terrifying.Shayle: For now though, the Underworld and Krystara are safe.Hero: Thank you.